Draw A Gun With Keyboard
Items make up all the loot, weapons, and other special items in the game. Most of these can be sold for cash, collected through exploring, or bought in shops. Some can only be used with specific roles, while others can only be obtained during events, from gamepasses, or as rewards for Paid Access players.
Contents
- 1 Exclusive Items
- 2 Weapons
- 2.1 Rifle
- 2.2 Revolvers
- 2.3 Pistols
- 2.4 Shotguns
- 2.5 Melee
- 2.6 Projectile/Throwable
- 2.7 Placeable
- 2.8 Developer Items
- 3 Auction Items
- 3.1 Instruments
- 4 Tools
- 5 Special Ammo
- 6 Loot
- 6.1 Animal Loot
- 6.2 Natural Loot
- 6.3 Other Loot
- 6.4 Stolen Property
- 7 Event Items
- 8 Camp Items
- 9 Role Items
Exclusive Items
Item | Image | Robux | Description |
---|---|---|---|
Mare's Leg | R$50 or R$25 | A lever action rifle that has been cut down to large pistol size. High damage, good accuracy, fair capacity, and a high fire rate and reload. It is a sawed-off Winchester 1892, and part of the Paid Access Reward. | |
Banjo | R$200 | A Banjo that can be carried around, works like a portable piano. | |
Golden Dragoon | R$240 | A golden Dragoon Pistol. Part of the Dread Pirate gamepass. It uses the rifle draw animation, but cannot be used while carrying a Money Bag or lassoed player. | |
Firework Launcher | R$250 | A different Flare Gun that shoots fireworks, it was a limited time purchase, and does not need Flare Gun Ammo. Lights up a small area when used. | |
Mauser | R$450 | An automatic pistol with a high fire rate, high accuracy, fair reload, and fair damage. Part of the VIP gamepass. |
Weapons
These are items that normally take up one of the first three slots, and whose main functions are to deal damage to players and animals.
Rifle
Item | Image | Buy/Sell | Notes | |
---|---|---|---|---|
Volcanic Rifle | $50/$17 | A lever action rifle, it has high damage, good accuracy, good reload, high capacity, and a very high fire rate. It is the only fannable rifle, can only be purchased at Fort Spencer, and drops on death. | ||
YellowBoy Rifle | $1,000/$350 | A lever action rifle. It has fair damage, good accuracy, a fair fire rate, and one of the best reloads in the game. | ||
Lynx Bolt Action Rifle | $1,500/$525 | A bolt action rifle. It has high damage, good accuracy, a slow fire rate, and a fast reload. It has high Bullet Penetration, just like the Sharps Rifles. | ||
Sharps Rifle | $4,500/$1,575 | A scoped falling block rifle. It has 3x zoom, extremely high damage, high accuracy, fair reload, and high Bullet Penetration. It is compatible with Shotgun .45-70 gov. | ||
Harmonica Rifle | $7,000/$2,450 | A harmonica rifle with high fire rate, fast reload, high accuracy, high capacity, and good damage. Not to be confused with the Harmonica. | ||
Winchester Rifle | $7,200/2,520 | A lever action rifle with high damage, good accuracy, an average fire rate, good capacity, and fair reload. | ||
Hartford Rifle | $12,000/$4,200 | A falling block rifle with high damage, high accuracy, and fast reload. It is a later Sharps rifle with tang sights. It has very high bullet penetration. It is compatible with Shotgun .45-70 gov. | ||
Guycot Chain Carbine | $30,000 (starting bid) | An extremely high capacity automatic repeating carbine that deals low damage. It has a fairly fast reload, though feels slow due to the capacity. Also has low recoil and good accuracy. | ||
Spitfire Revolving Sniper | $120,000 (starting bid) | A revolving pepperbox sniper rifle with two scope options, automatic firing, burst fire, reverse damage dropoff, and shoots puffs of flame instead of smoke. Very high damage at long ranges, fair reload, great accuracy, and fair recoil. It is compatible with Shotgun .45-70 gov. | ||
Mare's Leg | R$50 or R$25 | A lever action rifle with fair damage, fair accuracy, fair capacity, and a high fire rate and reload. It is an earlier sawed-off Winchester, and part of the Paid Access Reward. |
Revolvers
Item | Image | Buy/Sell | Notes |
---|---|---|---|
Peacekeeper Revolver | $150/$52 | Every player starts the game with $1000 and this gun in their inventory. It has all-around fair stats. | |
Model3 Revolver | $350/$122 | A low-damage revolver with amazing accuracy and reload. | |
Lemat Revolver | $800/$280 | A high-damage, fannable revolver with terrible accuracy. | |
Navy Revolver | $3,200/$1,120 | A lever action revolver with fair reload, fair fire rate, high damage, and good accuracy; hangs on hip. | |
Lochke Revolver | $6,500/$2,275 | A revolver with high damage, good accuracy, and quick reload. It has a special burst firing pattern. | |
Hammerless Revolver | $9,000/$3,150 | A double-action revolver with good accuracy, fast reload, and a high fire rate. Deals a fair amount of damage. | |
Paterson Navy | $80,000 (starting bid) | A high damage revolver with amazing accuracy and range, with a long reload. Kicks up when firing. Has poor fan-firing. |
Pistols
Item | Image | Buy/Sell | Notes | |
---|---|---|---|---|
Volcanic Pistol | $50/$17 | A lever action pistol with high capacity, fair damage, high accuracy, high fire rate, and fast reload. Its only disadvantage is that it drops on death, and must be purchased at Fort Henry. | ||
Dragoon Pistol | $4,000/$1,400 | An early revolver, it functions as a double action shotgun, and has a very fast fire rate, deals very high damage, and has a long reload. Has the worst accuracy in the game. | ||
Lindsay Doubleshot Pistol | $5,000/$1,750 | A double-hammered pistol that quickly fires and reloads two shots. Good damage, fair reload, fast fire rate, and low headshot damage. | ||
Golden Dragoon | R$240 | A golden Dragoon Pistol. It uses the rifle draw animation, but cannot be used while carrying a Money Bag or lassoed player. | ||
Mauser | R$450 | An automatic pistol with a high fire rate, high accuracy, fair reload, and fair damage. Part of the VIP gamepass. | ||
Guycot Chain Pistol | $20,000 (starting bid) | A high capacity automatic repeating pistol that deals low damage. It has a fairly fast reload, though feels slow due to the capacity. Also has low recoil and good accuracy. | ||
Schwarzlose Prototype Pistol | $60,000 (starting bid) | An early blowback automatic pistol, 8 round magazines, good damage, and a fast fire rate. Has an insanely fast reload. Makes a pleasant dinging noise while firing. | ||
Lancaster Pistol | $60,000 (starting bid) | A quad-barreled Howdah pistol, designed for personal defense against big game animals. Deals lots of damage, has good accuracy, and a fast firerate. Low capacity and an average reload. Sends dead bodies flying. |
Shotguns
Item | Image | Buy/Sell | Notes |
---|---|---|---|
Sawed-Off Shotgun | $1,000/$350 | A cut-down double barrel shotgun, it hangs on the hip. High damage, high spread, and low accuracy, along with a fairly slow reload, and average fire rate. | |
Dragoon Pistol | $4,000/$1,400 | An early revolver, it functions as a double action shotgun, and has a very fast fire rate, deals very high damage, and has a long reload. Has the worst accuracy in the game. | |
Mule Shotgun | $4,000/$1,400 | A double barrel shotgun. It has high damage, low spread, fair accuracy, quick reload, and a high fire rate. | |
1855 Revolving Shotgun | $14,000/$4,900 | A 5-round revolving shotgun, similar to the Dragoon. It has good accuracy, low spread, high damage, and a fairly long reload. | |
Golden Dragoon | R$240 | A golden Dragoon Pistol. Part of the Dread Pirate gamepass. It uses the rifle draw animation, but cannot be used while carrying a Money Bag or lassoed player. |
Melee
Item | Image | Buy/Sell | Notes | |
---|---|---|---|---|
Knife | $50/$17 | A small knife that deals fair damage, and has a short range. | ||
Bowie Knife | $4,000/$1,400 | A large knife that deals high damage, and has a slightly longer range than the normal Knife. | ||
Tier One Axe | $0/$0 | A free axe that can cut a few trees. It can also be used for combat. | ||
Tier Two Axe | $4,500/$1,575 | A stronger axe with longer range, can also be used for combat. | ||
Tier Three Axe | $9,000/$3,150 | The strongest axe with the longest range, it can cut down all choppable trees, and deals heavy damage in combat. |
Projectile/Throwable
Item | Image | Buy/Sell | Notes |
---|---|---|---|
Smoke Bomb | $30/$10 | A throwable smoke bomb, pumps out a large quantity of smoke that obscures vision. Stacks to 4. | |
Dynamite | $50/$17 | A throwable explosive with a 4 second fuse and a 3 second cooldown. Deals splash damage based on proximity. Ragdolls victims if they don't die. Stacks to 4. | |
Tomahawk | $60/$21 | A throwing axe purchased from the Hunting Shack. It deals high damage, but must be retrieved after being thrown, or it will be sent to the Mailbox. | |
Lasso | $200/$70 | A rope used to catch and hogtie players. Tied Outlaws may be arrested, and it has been hinted at that Animals will eventually be catchable. | |
Bow & Arrow | $2,000/$700 | A bow with high charging damage, especially to the body. It has varying accuracy, fire rate, and damage, though in general is fairly slow, but deals high amounts of damage. | |
Blow Dart Gun | $2,000/$700 | A blowpipe that requires consumable Blow Darts. It deals very low damage, and paralyzes victims for 5 seconds. It can only be obtained from the Black Market. | |
Horse Bow | $6,000/$2,100 | A bow with high fire rate and medium damage. Damage, accuracy, and fire rate all vary depending on charge time. Does not lose accuracy on horseback. |
Placeable
Item | Image | Buy/Sell | Notes |
---|---|---|---|
Bear Trap | $60/$21 | Bear Traps can be placed on the ground. They last roughly a minute, at which point they despawn. Animals who step in them will take 75 damage, players will take 75 damage and be flung upwards a short distance. Upon being stepped in, the trap snaps shut, and must be placed down again. | |
TNT | $120/$42 | A placeable explosive that must be connected to a Detonator to explode. Deals massive damage, ragdolls, and has longer range than the Dynamite. | |
Detonator | Quest Item | Placeable item that must be connected to a TNT charge. Interact with the detonator to make the TNT explode. |
Developer Items
Item | Image | Buy/Sell | Notes |
---|---|---|---|
Lightsaber | Developer | An energy sword from Star Wars, it could kill players in a single hit. Was removed upon the 3.0 Update, as this item was not recoded in the rewrite. | |
Eggveloper Canon 9002 | Developer | A Roblox-Created tool for Developers to use during the 2020 Egg Hunt, notably used by Youtuber Flamingo. Likely removed. | |
Heavy Guitar | Developer | A Heavy Guitar that has an electric aura and heals others near it, seen being played by Sky here. | |
Aequitas Revolver | Community Staff | A Double Action Revolver with a speedloader and custom engravings, often seen in use by members of the Starboard Studios Rangers Faction. Has a serial number. | |
Mjölnir | Developer | The Norse God Thor's legendary hammer. It can set the weather to a storm, fire lightning bolts, and allows the user to fly, charging them with electricity. | |
M1911 | Developer | A Colt Pistol with high accuracy, very high damage, high capacity, and reload. One of the few sidearms capable of killing a player in one hit. | |
M16 | Developer | A modern-day automatic rifle with insanely high capacity, high firerate, high accuracy, fair damage, and high recoil. | |
The Headsman | Developer | A Pump Shotgun with a very high damage output and an animated texture. Can easily kill a player in one hit if most of the pellets hit. |
Auction Items
Rare and unique items are sold at the Auction House, coming complete with Serial Numbers, showing just how many of these items are out and about in the west. Most Instruments are sold here.
Item | Image | Minimum Bid | Notes |
---|---|---|---|
Black Market Key | $2,000 | Gives access to the Special Ammo at the Black Market. Infinite uses. | |
Guycot Chain Pistol | $20,000 | A high capacity automatic repeating pistol that deals low damage. It has a fairly fast reload, though feels slow due to the capacity. Also has low recoil and good accuracy. | |
Guycot Chain Carbine | $30,000 | An extremely high capacity automatic repeating carbine that deals low damage. It has a fairly fast reload, though feels slow due to the capacity. Also has low recoil and good accuracy. | |
Schwarzlose Prototype Pistol | $60,000 | An early blowback automatic pistol, 8 round magazines, good damage, and a fast fire rate. Has an insanely fast reload. Makes a pleasant dinging noise while firing. | |
Lancaster Pistol | $60,000 | A quad-barreled Howdah pistol, designed for personal defense against big game animals. Deals lots of damage, has good accuracy, and a fast firerate. Low capacity and an average reload. Sends dead bodies flying. | |
Paterson Navy | $80,000 | A high damage revolver with amazing accuracy and range, with a long reload. Kicks up when firing. Has poor fan-firing. | |
Spitfire Revolving Sniper | $120,000 | A revolving pepperbox sniper rifle with two scope options, automatic firing, burst fire, and shoots puffs of flame instead of smoke. Very high damage, fair reload, great accuracy, and high recoil. Compatible with Shotgun .45-70 gov. |
Instruments
Instrument | Image | Minimum Bid | Notes |
---|---|---|---|
Harmonica | $2,000 | A portable harmonica with several restricted keys. | |
Drum | $2,000 | A portable Bongo Drum that is much louder than the camping item, and features an entire keyboard of sounds. | |
Flute | $4,000 | Previously Developer only, this woodwind instrument has the full keyboard, except for the highest note, and is portable. | |
Trumpet | $6,000 | A trumpet with the full keyboard. Portable. | |
Fiddle | $8,000 | A fiddle and bow, the perfect size to in the crook of a player's arm while they play this full keyboard portable instrument. | |
Guitar | $10,000 | An acoustic guitar with most notes, only missing the 3 highest. Portable, has a deep twangy sound. | |
Accordion | $10,000 | A Piano Accordion with the full range of notes. Portable, and very expensive. | |
Banjo | R$200 | A Banjo that can be carried around, works like a portable piano. Comes with the Banjo gamepass. |
Tools
Tools are items designed to interact with players and the world, and are not normally designed for combat.
Item | Image | Buy/Sell | Notes | |
---|---|---|---|---|
Build Tool | $100/$35 | A small hammer used to build. Currently used in Forts gameplay. | ||
Binoculars | $1,000/$350 | A pair of binoculars used to see faraway things. | ||
Flare Gun | $1,000/$350 | A pistol used to launch signal flares and to light up the battlefield. Must be purchased in a Fort, requires Flare Gun Ammo. | ||
Torch | $50/$17 | A torch used to provide light to a medium area. Only activates when held. | ||
Lantern | $400/$140 | A hip-mounted lantern that provides light to a small area. It activates when in the hotbar, allowing for hands-free light, but can also be held manually. | ||
Tribal Horn | $50/$17 | A banded horn that can be used to create a loud sound every four seconds. | ||
Tier One Axe | $0/$0 | A free axe that can cut a few trees. It can also be used for combat. | ||
Tier Two Axe | $4,500/$1,575 | A stronger axe with longer range, can also be used for combat. | ||
Tier Three Axe | $9,000/$3,150 | The strongest axe with the longest range, it can cut down all choppable trees, and deals heavy damage in combat. | ||
Tier One Pickaxe | $0/$0 | A free pickaxe that is rusty, chipped, and has a smooth blade. The handle is also chipped. Automatically given to players when they join. | ||
Tier Two Pickaxe | $200/$70 | A cheap pickaxe that is rusty, chipped, and has a hammered blade. The handle is also chipped. | ||
Tier Three Pickaxe | $600/$210 | A pickaxe with dull chipped metal and a smooth blade. | ||
Tier Four Pickaxe | $1,350/$427 | A pickaxe with dull chipped metal and a hammered blade. | ||
Tier Five Pickaxe | $2,500/$875 | An expensive pickaxe with bright metal and a smooth blade. | ||
Tier Six Pickaxe | $6,000/$2,100 | An expensive pickaxe with bright metal and a hammered blade. | ||
Firework Launcher | R$250 | A different Flare Gun that shoots fireworks, it was a limited time purchase, and does not need Flare Gun Ammo. Lights up a small area when used. |
Special Ammo
Consumable ammunitions that offer a variety of devastating effects.
Item | Image | Cost | Notes |
---|---|---|---|
Gatling Gun Ammo | $50 for 36 | This ammunition is for Gatling Guns, found at Forts. It doesn't deal much damage, but it's fast, accurate, and cheap. Stacks to 360. | |
Flare Gun Ammo | $10 for 1 | Illumination flares for use in the Flare Gun, they light up large swathes of land a dull red. Found at Forts. While the Firework Gun does not consume them, it loads their model. Stacks to 10. | |
Poison Arrows | $25 for 1 | Venom tipped arrows that deal an additional 25 damage over the course of a minute, and halt both health and stamina regeneration with the Poison debuff. Stacks to 8. Found in the Black Market. | |
Explosive Arrow | $200 for 1 | Dynamite tied to arrows, does everything dynamite can do, with a smaller blast radius, must be fired out of a bow. Stacks to 4. Found in the Black Market. | |
Shotgun .45-70 gov | $500 for 10 | 4 pellet shotshell Sniper rounds, allow Sharps Rifles to deal 30% more damage, and the spitfire to deal 20% more damage. Tight spread, stacks to 10. Found in the Black Market. | |
Blow Darts | $300 for 10 | Paralyzing darts that ragdoll victims for 5 seconds. Must be fired out of the Blow Dart Gun. Stacks to 10. Found in the Black Market. |
Loot
Loot makes up the bulk of available in game items, and includes almost everything that can be sold for profit.
There are a few types of loot, which these have been sorted into.
Animal Loot
Drops obtained by killing animals.
Item | Image | Sell | Notes |
---|---|---|---|
Animal Meat | $50 | Cook with a Campfire to get Cooked Animal Meat. Always dropped by all Animals except Snakes, Fish, Gerald, Skeleton Horse, and Wendigo. | |
Cooked Animal Meat | $75 | Cook Animal Meat using a Camp Fire to get this. Applies Food & Drink for 10 seconds. Heals 40 health. | |
Deer Pelt | $70 | Sometimes dropped by Deer. | |
Bison Pelt | $80 | Sometimes dropped by Bison. | |
Gator Skin | $80 | Sometimes dropped by Gators. | |
Gator Tooth | $140 | Rarely dropped by Gators. | |
Grizzly Pelt | $140 | Sometimes dropped by Bears. | |
Bear Claw | $160 | Rarely dropped by Bears. | |
Snake Venom | $110 | Rarely dropped by Rattlesnakes, will likely return in a wildlife rework. Unobtainable. | |
RattleSnake Venom | $110 | Rarely dropped by Rattlesnakes before their first removal, unobtainable or removed. | |
SwampViper Venom | $110 | Rarely dropped by Swamp Vipers before their removal, unobtainable or removed. | |
Legendary Bison Pelt | $1,050 | Dropped in quantities of 4 by Legendary Bison. | |
Legendary Gator Skin | $525 | Dropped by Legendary Gators, in groups of 4. | |
Legendary Gator Tooth | $525 | Dropped by Legendary Gators, also in quantities of 4. Occasionally, less are dropped, though it may be a bug. | |
Legendary Grizzly Pelt | $525 | Dropped by Legendary Bears, in groups of 4. | |
Legendary Bear Claw | $525 | Dropped by Legendary Bears, in quantities of 4. |
Natural Loot
Drops obtained by mining ore deposits and cutting trees while exploring.
Item | Image | Sell | Notes |
---|---|---|---|
Cactus Juice | $3 | Obtained by chopping down Cacti and stacks to 10. They apply the Food/Drink Buff for 3 seconds and heal about 10 health. See Wood Cutting | |
Thunderstruck Cactus Juice | $3,000 | Obtained by cutting down Thunderstruck Cacti. Will likely be used in the Building Update. | |
Log | $10 | Obtained from Fort Shops for $30 or by chopping down Trees. They stack to 10 and can be processed at any Sawmill to make Wooden Planks. See Wood Cutting | |
Wooden Plank | $10 | Planks stack to 10 and can be used to build Siege Ladders or repair Fort Gates. Created from Logs by using a Sawmill. See Wood Cutting | |
Thunderstruck Log | $2,000 | Ultra rare loot, will be used in the Building Update. See Wood Cutting | |
Coal Ore | $20 | Drops from Coal Deposits See Ores | |
Copper Ore | $30 | Drops from Copper Deposits See Ores | |
Zinc Ore | $40 | Drops from Zinc Deposits See Ores | |
Iron Ore | $60 | Drops from Iron Deposits See Ores | |
Limestone | $40 | Drops from Limestone Deposits See Ores | |
Silver Ore | $120 | Drops from Silver Deposits See Ores | |
Gold Ore | $160 | Drops from Gold Deposits See Ores | |
Ruby | $180 | Rare drop from all ore deposits except Gold Deposits and Limestone Deposits. | |
Amethyst | $200 | Rare drop from Coal, Copper, and Zinc Deposits. | |
Sapphire | $240 | Rare drop from Zinc, Iron, Silver, and Gold Deposits. | |
Emerald | $300 | Rare drop from Iron, Limestone, Silver, and Gold Deposits. | |
Diamond | $500 | Extremely rare drop from Zinc, Iron, Silver, and Gold Deposits. |
Other Loot
Loot that doesn't come from animals. Can be bought in shops, or be obtained in other ways.
Item | Image | Buy/Sell | Notes |
---|---|---|---|
Meal | $35/$10 | Barkeeps can offer to sell this to players with the "7" key. Only one can be held at a time, and may be placed on some tables in saloons. Consists of a T-bone steak, sliced carrots, and baked potatoes. If stored in the Bank, it is not possible to buy another before dropping or consuming it. | |
Rootbeer | $35/$10 | Barkeeps can offer to sell this to players with the "8" key. Only one can be held at a time, and may be placed on some tables in saloons. If stored in the Bank, it is not possible to buy another before dropping or consuming it. | |
Empty Plate | N/A | Created by eating off of a placed meal until it runs out (5 charges). Can be picked up by Barkeeps, and thrown out for $25. | |
Empty Bottle | N/A | Created by drinking out of a placed rootbeer until it runs out (5 charges). Can be picked up by Barkeeps, and thrown out for $25. | |
Bandage | $100/$35 | Can be used to apply the Bandaged Effect to yourself. Purchased from Forts or Doctors. Stacks to 3. | |
Hudson's Key | N/A | Quest item added in Callahan's Revenge, part of the TNT & Detonator Quest. Used to open the trapdoor behind the Hunting Shack. |
Stolen Property
Loot that can be obtained through a life of crime. Generally needs to be stolen with an "E to Pickup" prompt.
Item | Image | Sell | Notes |
---|---|---|---|
Coin Purse | $250 | Can be obtained by robbing a lassoed player. Directly takes money from the target, and cannot be obtained if the target doesn't have sufficient funds. Must be sold at an Outlaw Settlement. | |
Gold Bar | $100 | Found in large quantities in Banks, Trains, and Boats. They generally require an explosion to get to, and sell for $100 each. Must be sold at an Outlaw Settlement. | |
Bag of Cash | $75-$300 | Can be stolen from Banks and Trains. The Outlaw takes $75 at a time from cabinets, and $150 at a time from Safes. Entering an Outlaw Dropoff Zone instantly awards the money to the Outlaw. |
Event Items
These items span various categories, but can only be obtained through events. If lost, they cannot be obtained again.
Item | Image | Type | Sell | Notes |
---|---|---|---|---|
Remains | Loot | N/A | Found in the basement of the Callahan Manor, the remains of Katherin Callahan. She had to be buried in the unmarked grave at Dead Man's Rest. The grave has since been removed or replaced by that of Arthur Manchester. Returning the Remains granted the player Callahan's Top Hat, and was present for Callahan's Revenge. Unobtainable. | |
Callahan's Top Hat | Cosmetic | N/A | Unlocked by returning Katherin Callahan's Remains to the Unmarked Grave at Dead Man's Rest. Unobtainable. | |
Wendigo Mask | Cosmetic | N/A | Very rarely dropped by Wendigo during events. 10% chance during the Forest of Bones, 50% chance during Callahan's Revenge. 15% Chance during Sinner's Moon. Unknown chance when spawned by Developers. | |
Sled | Camp Item | N/A | Present for the 2019 Christmas Event, it was a placeable item, similar to Camp Items, however it ignored safe zones, and had a few benches, the owner able to hitch their horse to it with (F). Was removed after the event ended, and is unobtainable. | |
Typical Santa Suit | Cosmetic | Cosmetic | A Cosmetic Suit featuring a Starboard-made hat and beard, and the Typical Santa Suit Avatar Items. While the suit includes both gloves and boots, The Wild West's custom player models simply appear to be barefoot and barehanded. It was obtainable all at once during the 2019 Christmas event, and could be gathered separately during Santa's Workshop. Unobtainable. | |
Eggveloper Cannon 9002 | Weapon | N/A | A Roblox tool for Developers and Content Creators to use during the 2020 Egg Hunt, notably used by the popular YouTuber Flamingo. Likely removed. | |
Animal Bone | Loot | N/A | Always dropped by Bison, Gators, and Bears during the Forest of Bones Event. Stack to 50. Could be used to unlock the Jack O' Lantern and Witch Doctor Masks. Unobtainable. | |
Skeleton Horse Skull | Loot | $50 | Sometimes dropped by Skeleton Horses, 4/5 Part | |
Skeleton Horse Shoulder | Loot | $50 | Sometimes dropped by Skeleton Horses, 3/5 Part | |
Skeleton Horse Body | Loot | $50 | Sometimes dropped by Skeleton Horses, 1/5 Part | |
Skeleton Horse Thigh | Loot | $50 | Sometimes dropped by Skeleton Horses, 5/5 Part | |
Skeleton Horse Leg | Loot | $50 | Sometimes dropped by Skeleton Horses, 2/5 Part | |
Wendigo Holster | Cosmetic | Cosmetic | Always dropped by Wendigo during the Forest of Bones event, quantities varied from 2 to 9. Wendigos spawned by Developers drop these. | |
Witch Doctor Mask | Cosmetic | Cosmetic | Mask Cosmetic, obtained by giving the Witch Doctor 25 Animal Bones during The Forest of Bones. Unobtainable. | |
Jack-O'-Lantern Mask | Cosmetic | Cosmetic | Obtained by giving the Witch Doctor 25 Animal Bones during The Forest of Bones, Mask Cosmetic, acts like a lantern without taking up a hotbar slot. Unobtainable. | |
Golden Ticket | Loot | N/A | Stacking to 5, Golden Tickets were consumed upon entering Santa's Workshop, either by visiting a ticket booth, or riding a train off the map. Dead players could still use tickets if on a train, and could be obtained by arresting Outlaws or opening presents from the Christmas trees. Unobtainable. | |
Cookies | Loot | N/A | Stacking to 3, players could get an event maximum of 3 cookies. They work like Cooked Meat, but only 3 could ever be taken. Further attempts would be met with error messages. | |
Candy Cane | Weapon | N/A | A Tomahawk reskin, the Candy Cane Throwing Axe could be unwrapped an infinite number of times in Santa's Workshop. Currently unobtainable. Will return to the Mailbox if not retrieved. | |
Polar Bear Pelt | Loot | $100 | Sometimes dropped by Polar Bears. Will be used to craft rugs in the Building Update. | |
Zombie Bear Pelt | Loot | $175 | Rarely dropped by Zombie Bears. | |
A Pile Of Bones | Loot | $10 | Always dropped by Undead Skeletons. Also drops from the Legendary Skeleton. Has a 10% chance to spawn when a player dies, creating a new Pile of Bones. Stacks up to 30. | |
Ceremonial Dagger | Melee Weapon | N/A | A reskin of the Bowie Knife. Obtained by killing the Legendary Skeleton in the Underworld. | |
Cursed Lantern | Tool | N/A | A human skull-turned lantern, with a candle in the jaw, and glowing red eyes. Gives off red light, and hangs on the hip. Sometimes dropped by Undead Skeletons. | |
Cursed Volcanic Pistol | Sidearm | $17 | A reskin of the Volcanic Pistol. Does not drop on death. Dropped by the Legendary Skeleton in the Underworld. | |
Laser Cannon | Primary | N/A | A futuristic laser blaster, obtained from UFOs during the Sinner's Moon event. Reloads automatically and overheats if used too much. | |
Joyful Pumpkin | Cosmetic | N/A | A pumpkin hat obtained by killing Undead Skeletons. | |
Playful Pumpkin | Cosmetic | N/A | A pumpkin hat obtained by killing Zombie Bears. | |
Scornful Pumpkin | Cosmetic | N/A | A pumpkin hat obtained by killing the Legendary Skeleton Raid Boss. |
Camp Items
Camp Items are currently placeable items meant for camping. They cannot be used in Safe Zones, and most have limited functionality.
Item | Image | Buy/Sell | Notes |
---|---|---|---|
Bongo Drums | $150/$52 | Currently almost useless, even footsteps are louder than the noises produced by hitting the drums with (E) and (F). Can produce 6 different sounds. | |
Camp Bed | $400/$150 | Gives the Sleeping Buff while used, dramatically increasing the player's healing speed. | |
Camp Fire | $200/$70 | Provides a large light source, though smaller than the Flare. Can be used to cook Animal Meat, allowing it to be eaten, and increases its sell price by 50%. | |
Camp Stool | $40/$14 | A stool that can be sat on. Mainly for roleplaying, or sitting where animals can't reach. | |
Camp Table | $60/$21 | A table. Meals, Rootbeer, and Cooked Animal Meat can not be placed on it. Mainly for roleplaying. | |
Target Dummy | $100/$35 | A player-sized straw dummy with a red target painted on the chest. Bullet holes appear in it at level 6 graphics and above. | |
Camp Tent 1 | $1,200/$420 | A triangular white tent. Features a Camp Bed in the middle, and can only be entered from one side. Most bullets cannot penetrate it. | |
Camp Tent 2 | $1,200/$420 | A hexagonal green tent. Features a Camp Bed in the middle, and can only be entered from one side. Most bullets cannot penetrate it. | |
Bear Trap | $60/$21 | Bear Traps can be placed on the ground. They last for 2 minutes, at which point they despawn. Animals and players who step in them will take 75 damage, and any player will be tossed upwards. Upon being stepped in, the trap snaps shut, and must be placed down again. | |
TNT | $120/$42 | A placeable explosive that must be connected to a Detonator to explode. Deals massive damage, ragdolls nearby players, and has a much larger blast radius than the Dynamite. | |
Detonator | Quest Item | Placeable item that must be connected to a TNT Charge. Interact with the Detonator to make the charge explode. |
Role Items
These items are special tools and weapons that are used while playing a role.
Item | Image | Role | Notes |
---|---|---|---|
Meal | Barkeep | Allows the Barkeep to attempt to sell a Meal to another player. | |
Rootbeer | Barkeep | Allows the Barkeep to attempt to sell a Rootbeer to another player. | |
Baton | Sheriff | A melee weapon that slows and ragdolls players hit by it, dealing 10 damage per hit. | |
Handcuffs | Sheriff | A tool that can be used on ragdolled Outlaws. It instantly warps them to jail, claiming their alive bounty. | |
Bandage | Doctor | Can be used on players to apply the Bandaged Buff. Has a 15 second cooldown. | |
Antibiotics | Doctor | Can be used on players to apply the Antibiotics Buff. Has a 60 second cooldown. | |
Gavel | Mayor | A roleplay item that can only be used while sitting at the courtroom desk in Auburn Hall. Can be slammed onto its sounding block. | |
Whistle | Mayor | A whistle that can be blown while out of a Safe Zone or while being hunted by a Hitman to call for help from Lawmen and Civilians. |
Draw A Gun With Keyboard
Source: https://thewild-west.fandom.com/wiki/Guns_&_Items
Posted by: williamsalannow.blogspot.com
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